#pragma once

#include "Menu.h"

class StartingMenu : public Menu {
public:
	StartingMenu(MenuManager* const i_menuManager);

	virtual Menu* Input(const Inputs& input);
	virtual void Draw(Console& console) const;

	bool continue_game_;

private:
	static const int NUM_OPTIONS = 4;
	mutable int options_[NUM_OPTIONS];
};
